George

The Light Warrior, also known as White Light, briefly as Light Steven and currently known as George, is the embodiment of the Light Prism. He is a character in the Light series for the Steven Universe and Worlds Collide franchise, and acts as the final and penultimate boss in both series' respectively.

The Light Warrior returns in Worlds Collide, having now named himself George since Unleash the Light, and is now a major character and former antagonist who was used for Bowser as a way of gaining indestructible power.

Appearance
He now has an actual body, resembling a chubby humanoid with bright white skin, teal eyes, and a large teal mouth with a cyan tongue. He also now sits in the light prism.

Luminosaur
When George precipitates this form, he becomes a massive albino dinosaur, specifically a Baryonyx, Luminosaur's scaly hide was thick, beaming white and tough, and had three massive claws on each forearm attatched to cannon or laser like hands to increase attacks, or in Bowser's case, severely wounding opponents. His eyes were a faded pink and teal triangle, seemingly representing George's colour scheme was and surrounded by sagging skin, and the skin on the end of his snout, missing a tooth, was somewhat cracked where a tooth had once been. Despite Lumino's enormous size, he was capable of speed and flexibility, as this form takes on high usage of the Prism's power.

Abilities

 * Cumulative Strength: Being the combined energy of all the previous bosses fought, it has all their powers, as well as the powers of the unfought Lights.
 * Light Change: White Light will change its colour. The colour White Light changes into determines which attack it will use next.

(Ability titles presumed from gameplay, not official)


 * Blue Shock: Blue Light skill. White Light will take aim and fire a blue electrified orb towards a Gem. If not blocked, the Gem will be paralyzed for a couple of turns.
 * Red Fireball: Red Light skill. The creature will charge a large red ball in its left hand and throw it towards a Gem. If not blocked, the Gem will be inflicted with the burned status.
 * Orange Barrage: Orange Light skill. The creature will take aim to the sky and fire, one by one, three orange fireballs that are targeted toward each Gem (Garnet, Pearl, then Amethyst). If the attack successfully connects, it will lower the target's defence.
 * Green Heal: Green Light skill. The creature will do a dance that will restore its health.
 * Indigo Spawn: Indigo Light skill. The creature will occasionally summon small light creatures to aid it in battle. Unlike Indigo Light, it summons red scorpions instead of indigo.
 * Yellow Speech: Yellow Light skill. The White Light will use Yellow Light’s ability to speak to Steven.
 * Violet Laser: Violet Light skill. White Light will shoot a laser beam that attacks one Gem. It cannot be blocked by quick time actions but can be blocked by Steven's Bubble. White Light will always use this move if the player picks the wrong dialogue choice.

Lumiosaur
White Light has all the powers of the previously fought bosses and more. This time, Lumino can take on all of the light forms and combine them. He can shoot laser/fire fire beams out of him mouth, representing all colours of the rainbow, each colour having a different ability. These colour beams can only be shot out one at a time, as doing it all at once can lower the Prism's power even more.

Mortal Consequence
As stated, if a mortal or organic lifeform uses the prism as a way of personal gain, universe domination, or pure evil, it can seriously inflict damage to them. Causing bright white outbreaks on their skin or flesh and slowly killing them, George however has no way of controlling this power and does not do it intentionally. This is also known as the Frostbite Effect.

Trivia

 * In Unleash the Light and Worlds Collide, George speaks exclusively in Gem Glyph, and is understood by both Gems and Steven. Junior, Bowser and the other villains however, need a translation.
 * This script is actually a translatable English substitution cipher.
 * George considers his fellow Prisms his "sisters".
 * In his original form, the prism he inhabits functioned like an eye, being located at the centre of his body. In his current form, his prism is separate from his physical body, and he sits on top of it.